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Maya 3D outline toon shader

Today, I went back to my roots to AutoDesk Maya, actually when I was learning Maya at uni it was still Alias|Wavefront Maya. The image below of the skeleton is something I built for my final year project, Interactive guide to Martial Arts. It was fun working with Maya. I was never great at it, I could do some stuff, but was never quit good enough for my taste.

Today, I had to build a mock up of a shopping mall using drawing like renders. After trying far too complicated approaches using the Hypershade window. I was saved by this simple tutorial http://www.creativecrash.com/maya/tutorials/rendering-lighting/general/c/rendering-wireframe-using-toonshader